with Adam and Zack Khalil
Filmmakers
Presented with Berkeley Arts + Design as part of the ATC | Art, Technology and Culture Colloquium and the Indigenous Technologies Initiative.
Register for Zoom link here!
A public secret society of rotating membership, including core contributors Adam Khalil, Zack Khalil, and Jackson Polys, New Red Order (NRO) collaborates with informants to create exhibitions, videos, and performances that question and re-channel subjective and material relationships to indigeneity. Orienting their work through the paradoxical conditions of Indigenous experience, NRO explores the contradictions and missteps that embody, in their own words, “the desire for indigeneity in the myths, dreams, and political foundations of the so-called Americas.”
Through modes of entertainment and corporate address, museological display, re-appropriation, and a multiplicity of swerving artistic strategies, they collectively advance understandings of how identity is conveyed and configured within contemporary art practices in order to create a site of acknowledgment that can promote solidarity and shift obstructions to Indigenous growth. For their exhibition at Artists Space, their most comprehensive to date, NRO will further explore the desire for indigeneity via a wide multiplicity of communicative and display strategies spanning advertising and marketing, branding, recruitment and belonging, and other means to “promote Indigenous futures.”
About Indigenous Technologies
Indigenous Technologies is a program of the Berkeley Center for New Media that engages questions of technology and new media in relation to global structures of indigeneity, settler colonialism and genocide in the 21st century. Our Indigenous Tech events and ongoing conversations with Indigenous scholars and communities aim to critically envision and reimagine what a more just and sustainable technological future can look like. We will highlight Indigenous engagements with robotics, computer science, telecommunications, artificial intelligence, virtual reality, social media, online activism, video games, and more.
Read a full description of the program and find more resources here.